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	<title>Comments on: The Problem With Machinima</title>
	<atom:link href="http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/feed/" rel="self" type="application/rss+xml" />
	<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/</link>
	<description>Web Series Dudes</description>
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		<title>By: Adventures in the public domain &#171; MyClone : iClone &#38; anymation</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17842</link>
		<dc:creator>Adventures in the public domain &#171; MyClone : iClone &#38; anymation</dc:creator>
		<pubDate>Mon, 15 Feb 2010 16:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17842</guid>
		<description>[...] in the public&#160;domain 2010 February 15    by Borrowind   SmoothFew muses on the problem with machinima&#8230; &#8220;My advice for any hobbyists out there that like to dabble in machinima or other forms [...]</description>
		<content:encoded><![CDATA[<p>[...] in the public&nbsp;domain 2010 February 15    by Borrowind   SmoothFew muses on the problem with machinima&#8230; &#8220;My advice for any hobbyists out there that like to dabble in machinima or other forms [...]</p>
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		<title>By: - Anonymous -</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17831</link>
		<dc:creator>- Anonymous -</dc:creator>
		<pubDate>Mon, 01 Feb 2010 17:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17831</guid>
		<description>Yeah I&#039;ve always wanted to make a machinima with css, and I still do even with MW2 out, css is still awesome IMO. Ofcourse it wouldn&#039;t be anywhere near as big or amazing as TLW, and I wouldnt even try, but I acutally have some pretty good ideas. I just don&#039;t really know where to begin and what to do but wtvs. 

L0L what happened to posting more often?? 
L0lcatz
jks
kthxbai</description>
		<content:encoded><![CDATA[<p>Yeah I&#8217;ve always wanted to make a machinima with css, and I still do even with MW2 out, css is still awesome IMO. Ofcourse it wouldn&#8217;t be anywhere near as big or amazing as TLW, and I wouldnt even try, but I acutally have some pretty good ideas. I just don&#8217;t really know where to begin and what to do but wtvs. </p>
<p>L0L what happened to posting more often??<br />
L0lcatz<br />
jks<br />
kthxbai</p>
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		<title>By: arichitamaru</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17830</link>
		<dc:creator>arichitamaru</dc:creator>
		<pubDate>Sun, 31 Jan 2010 11:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17830</guid>
		<description>The Leet World was great... And it is the greatest source show ever. I am just sad these days becouse there isn&#039;t any TLW ;( I just want to say It was oner to see this show .</description>
		<content:encoded><![CDATA[<p>The Leet World was great&#8230; And it is the greatest source show ever. I am just sad these days becouse there isn&#8217;t any TLW ;( I just want to say It was oner to see this show .</p>
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		<title>By: SargentPikachu</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17829</link>
		<dc:creator>SargentPikachu</dc:creator>
		<pubDate>Fri, 29 Jan 2010 15:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17829</guid>
		<description>Yeah, copyright and legal stuff sinks. Sadly, this gets in the way of people trying to create machinima and eventually machinimators have to quit, which was in the case of TLW. But somehow, Rooster Teeth and Machinima.com get profit (I&#039;m not angry at them, but how does that happen?).
For some, it&#039;s mostly no problem. Pixel Eyes&#039;s &#039;Shelf Life&#039; is a great miniseries and Accursed Farms&#039;s &#039;Civil Protection&#039; is really funny (though the creator is currently in some financial troubles).
The only thing to do is to make machinima more popular. This might influence Valve and will provide a larger fanbase to machinimators who need it as a reason to continue their work.</description>
		<content:encoded><![CDATA[<p>Yeah, copyright and legal stuff sinks. Sadly, this gets in the way of people trying to create machinima and eventually machinimators have to quit, which was in the case of TLW. But somehow, Rooster Teeth and Machinima.com get profit (I&#8217;m not angry at them, but how does that happen?).<br />
For some, it&#8217;s mostly no problem. Pixel Eyes&#8217;s &#8216;Shelf Life&#8217; is a great miniseries and Accursed Farms&#8217;s &#8216;Civil Protection&#8217; is really funny (though the creator is currently in some financial troubles).<br />
The only thing to do is to make machinima more popular. This might influence Valve and will provide a larger fanbase to machinimators who need it as a reason to continue their work.</p>
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		<title>By: doublehawk</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17828</link>
		<dc:creator>doublehawk</dc:creator>
		<pubDate>Thu, 28 Jan 2010 23:20:15 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17828</guid>
		<description>thats total bullshit you guys really should get paid thou    valve could actually be benefitted from this because it could get them future customers 2 purchase &quot;said&quot; game (probably counterstrike source)..... it would extremely benefit them..... fuking idiots saying that they see no reason on it (i just said 1) eat that VALVE......... assholes</description>
		<content:encoded><![CDATA[<p>thats total bullshit you guys really should get paid thou    valve could actually be benefitted from this because it could get them future customers 2 purchase &#8220;said&#8221; game (probably counterstrike source)&#8230;.. it would extremely benefit them&#8230;.. fuking idiots saying that they see no reason on it (i just said 1) eat that VALVE&#8230;&#8230;&#8230; assholes</p>
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		<title>By: Simon</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17827</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Wed, 27 Jan 2010 14:13:30 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17827</guid>
		<description>Ahh...  to make a Machinima is much harder than i thought...</description>
		<content:encoded><![CDATA[<p>Ahh&#8230;  to make a Machinima is much harder than i thought&#8230;</p>
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		<title>By: KateFosk</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17826</link>
		<dc:creator>KateFosk</dc:creator>
		<pubDate>Tue, 26 Jan 2010 08:40:06 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17826</guid>
		<description>Viewers can make a difference.
The most powerful message Source film fans could give to Valve, is to start watching films made using other engines. Money talks. If the Pixel Eyes crew can gain a significant following on youtube (using iclone, a commerically licensed machinima tool) it blows Valve&#039;s assumptions out of the water that machinima is economically insignificant, and not worth dealing with.
At the moment, Valve can assume that viewers only watch source machinima because of the association with their engine..fans watching fan movies.
If Smooth Few could be persuaded to make films using Moviestorm (for instance), another commercially licensed machinima tool, AND the fan base follows the writers / filmmakers rather than watching whatever source mach is produced, then that would be a double whammy to Valve&#039;s world view.
It&#039;s both easy..and possibly rather difficult all at the same time.</description>
		<content:encoded><![CDATA[<p>Viewers can make a difference.<br />
The most powerful message Source film fans could give to Valve, is to start watching films made using other engines. Money talks. If the Pixel Eyes crew can gain a significant following on youtube (using iclone, a commerically licensed machinima tool) it blows Valve&#8217;s assumptions out of the water that machinima is economically insignificant, and not worth dealing with.<br />
At the moment, Valve can assume that viewers only watch source machinima because of the association with their engine..fans watching fan movies.<br />
If Smooth Few could be persuaded to make films using Moviestorm (for instance), another commercially licensed machinima tool, AND the fan base follows the writers / filmmakers rather than watching whatever source mach is produced, then that would be a double whammy to Valve&#8217;s world view.<br />
It&#8217;s both easy..and possibly rather difficult all at the same time.</p>
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		<title>By: pixel eyes</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17825</link>
		<dc:creator>pixel eyes</dc:creator>
		<pubDate>Mon, 25 Jan 2010 01:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17825</guid>
		<description>Thanks for posting on this as well Eddy.  We felt it was important to share with the community what we had been through since it took around 6 months of trying to make contact with Valve before we finally received our very short and disappointing answer.  

We really appreciate the amazing work you guys have done and how you have chosen to move in other directions after all your hard work on TLW and other shorts like Portal: A Day in the Life of a Turret, one of my favorites. :)

Much as you have done with TLW, we plan to finish the Shelf Life story with Source Engine and then consider moving away from Source Engine for the most part.  You guys deserve full respect for continuing to work on TLW and trying to make progress with Valve before deciding to end the series and move on to other projects.

Great job with Web Zeroes by the way!  

- James</description>
		<content:encoded><![CDATA[<p>Thanks for posting on this as well Eddy.  We felt it was important to share with the community what we had been through since it took around 6 months of trying to make contact with Valve before we finally received our very short and disappointing answer.  </p>
<p>We really appreciate the amazing work you guys have done and how you have chosen to move in other directions after all your hard work on TLW and other shorts like Portal: A Day in the Life of a Turret, one of my favorites. <img src='http://smoothfewfilms.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Much as you have done with TLW, we plan to finish the Shelf Life story with Source Engine and then consider moving away from Source Engine for the most part.  You guys deserve full respect for continuing to work on TLW and trying to make progress with Valve before deciding to end the series and move on to other projects.</p>
<p>Great job with Web Zeroes by the way!  </p>
<p>- James</p>
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		<title>By: Trogador</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17824</link>
		<dc:creator>Trogador</dc:creator>
		<pubDate>Sun, 24 Jan 2010 19:39:42 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17824</guid>
		<description>Why not go with Daniel&#039;s idea? Make a TLW documentary and sell that, and include a &quot;free&quot; copy of the season 1 and/or 2 dvd.

Either way, this whole thing on VALVe&#039;s part is really lame. I think they should just look at licensing their content for machinima purposes from a promotional standpoint (i.e. machinima promoting the sales of a game) instead of shutting out this great pool of content creators, including Smooth Few Films. :/</description>
		<content:encoded><![CDATA[<p>Why not go with Daniel&#8217;s idea? Make a TLW documentary and sell that, and include a &#8220;free&#8221; copy of the season 1 and/or 2 dvd.</p>
<p>Either way, this whole thing on VALVe&#8217;s part is really lame. I think they should just look at licensing their content for machinima purposes from a promotional standpoint (i.e. machinima promoting the sales of a game) instead of shutting out this great pool of content creators, including Smooth Few Films. :/</p>
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		<title>By: CardBoardBox</title>
		<link>http://smoothfewfilms.com/2010/01/24/the-problem-with-machinima/comment-page-1/#comment-17823</link>
		<dc:creator>CardBoardBox</dc:creator>
		<pubDate>Sun, 24 Jan 2010 19:32:34 +0000</pubDate>
		<guid isPermaLink="false">http://smoothfewfilms.com/?p=2498#comment-17823</guid>
		<description>Sorry to hear about Pixel Eyes and you guys :&#124;</description>
		<content:encoded><![CDATA[<p>Sorry to hear about Pixel Eyes and you guys <img src='http://smoothfewfilms.com/wp-includes/images/smilies/icon_neutral.gif' alt=':|' class='wp-smiley' /> </p>
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