I now bring to you guys the third track of the illustrious TLW soundtrack penned by sir Jace Ford, Dust2Dust. Many of you will remember that we released this tune under the name of Ambush at Bombsite B when Episode 4 of TLW first aired. Since then, Jace has done a little bit more to it, and I actually love the re-release more than the original, and that’s saying a lot.
Right click and save as to save that to your demon machines.
I saw a pretty cool review of Web Zeroes the other day, and I thought I would pass it along. Definitely nice when people recognize the hard work that went into the show, and the spirit of its geekitude, something we really strove for during its production.
And continuing on that cool stuff vibe, I’ve got a couple of more links for you guys. One, for all of you old school PC gamers out there, we got a retro feature up on GamerSushi the other day about how to make a Myst movie that doesn’t suck. Two, I’ve done a piece on my blog about my ridiculous fan nerd love of Final Fantasy 7 and how it changed me as a gamer.
Well, I know it’s been a long wait, but “Episode Four: Dust 2 Dust” is finally here. This episode took a little longer for several reasons: 1) Daniel was out of town for a week, 2) one of our computers (mine) no longer runs Steam, so we’re down an “actor”, and 3) we wanted this episode to be the best it could be, so we pushed it back a couple of days to continue to work on it. Typically, we will be releasing every two weeks, and this last wait (which was three weeks plus a few days) will be about as long as they come.
The end result of all of that is an episode we’ve worked pretty hard on, so we hope that you all enjoy it. Anyone that’s played a match of CSS (or any online game for that matter) should get a kick out of it.
Also, Halo 3 had very little to do with the delay. Although, it held up our music a little. Just a little.
Thought some screenies from Episode Four might whet the appetite a little bit. It’s been tricky trying to show you guys bits of this episode, because we don’t want to give too much away. Hopefully you’ll like what you see. Also, in case you hadn’t guessed from the trailer, the episode will be released some time next week. We’ll post as soon as we think we can call a final release date.
This episode has been so much more complicated than things we’ve done in the past, so that’s why it’s taken a little longer than normal. Typically, we plan on releasing episodes every two weeks, but for this one, we gave ourselves about three to make sure it could be as good as possible. I don’t think anyone will be disappointed.