Author Archives: Eddy

New Year, New Update

Hey guys, just dropping a quick vlog update to let you guys know that we are still very much hard at work. Now that it’s 2015, you can expect a lot more updates coming fast and furious style.

Stay tuned, friends. Keep spreading the word about the return of The Leet World.

Season’s Leetings: A Leet World Holiday Message

Happy holidays, everyone. We hope today finds you full of nog, food, cheer and whatever else it is that you like to put in your body. We put together a Leet World holiday message for all of you as a special present.

For us, it has been a pleasure to be making things for you all again in 2014. Let’s make 2015 even better.

Season 3 Is Full Steam Ahead

We have been quiet as of late as we are full steam ahead on Leet World Season 3. I’m sure that sentence is just as weird for you to read as it is for me to write. Still getting used to that.

Right now, the team is plugging away at Episode 1 of Season 3. We’ve been in official production for the last few weeks — building sets, creating models, blocking scenes — that kind of thing. We’ve even added some great new talent to the project, thanks to our amazing community taking up arms and responding to our call for Source wizards.

Once 2015 hits, expect a roll-out of updates and regular progress reports. We will be showing you all something from the season very soon.

But for now, here’s an official poster for the season, with the first tantalizing hint of what’s to come.

The Leet World Season 3

TLW Season 3 Poster

Be tantalized.

The Leet World Season 3 FAQ

Naturally you guys have been asking lots of questions about our upcoming season of The Leet World. Hopefully this video will provide at least a few answers. No, I don’t tell you Nick’s preferred brand of underwear.

Here’s the gist, for those of you who aren’t inclined to watch me blabber on for 5 whole minutes. Continue reading

Third Time’s a Charm

Leet World season 3 arrives next year. I’ll bet some of you are wondering how this happened.

Two years ago, I went to visit Daniel, Nick and Jace in Los Angeles. While sitting in Daniel and Nick’s backyard at 4 in the morning, we semi-drunkenly hashed out a very basic idea of a plot for a third season of Leet World, should we ever decide to do one. At the time, we were only goofing around, the way that drunk friends do where they secretly mean the things they’re saying.

The idea stuck. The stars aligned earlier this year and we got the itch to make something together again. We started doing tests in Source Filmmaker back in March/April. If at any time we had hit significant road blocks, we would have stopped and called it a nice dream that wasn’t possible. But all of our tests got better and easier. In the summer, we began writing and assessing what some of our needs would be were we to move forward.

About a month ago, we knew it was time to make a decision. So we made a trailer.

We’re overwhelmed by the response that everyone has had to the announcement of Leet World season 3. In all honesty, we thought it would go unnoticed and that we’d have to spend some time letting the old fans know the show was coming back. But everyone grabbed it and spread the word quickly. Your enthusiasm for Leet World is one of the big reasons we decided to get back in the saddle all these years later, so in a way, you guys are the ones to thank.

I don’t want to say too much more about where we’re at in the production calendar; there will be more to come on that front soon. We’ll be making some more announcements in the coming weeks (and months). We can’t wait for you to see some of what we’re working on.

For now, keep spreading the word, and stay tuned for more.

A Special Announcement

This post has been a long time coming.

The Leet World ended five years ago in September. On a completely unrelated note, here’s a new video.

We hope you don’t hate it.

 

New SFF Short: The Devil of Destiny

Why hello, friends. In case you didn’t see this video on YouTube, then you might have missed that Smooth Few Films is going to be making some content again. We haven’t made much ado about this, so that might be a surprise.

Double surprise: we just created a new Destiny Short called “The Devil of Destiny.”

You should watch it. And tell your friends.

Thank you all so much for still checking on this space. Stay tuned for more.

Answer Time: Go, Go, Go

CS: GO

Man, I’m terrible. I’ve waited since August to answer some of your questions. Hopefully you don’t all hate me for that, but I think I’ve given you plenty of other reasons to loathe me before this oversight.

Because it’s Christmas and I’m feeling charitable, I figured it was finally time to give you guys a few answers. As I said last time, feel free to leave more questions in the comments, especially if I didn’t get to your question this time.

And now, Q’s plus A’s:

1) What all have you been up to since the hiatus?

GamerSushi! Nick, Jeff and I help run the video game blog and even recorded a few podcasts. We’ve been on a bit of a break from that (for reasons I’m about to list below), but they’re a good time and worth a listen. We’ve got a video podcast going up soon if Nick can ever pull himself from his beard long enough to do things.

In terms of other stuff going on, Daniel and Nick have both been out in Los Angeles, working for the man and making some money with various productions. They are currently working on a pilot for Dan Harmon’s Channel 101, an original piece they crafted with Jace called Street Justice. I’ve seen the script and I think it’s going to be awesome. As soon as it’s online, I’ll direct you guys over to it. Daniel’s also been updating a design blog, Done Well Is So Much Better, at times. It’s neat.

As for me, I’ve been working on the second draft of my novel. I’ve also taken a freelance writing gig with Rooster Teeth to help on Season 10 of Red Vs Blue. It’s kind of cool. I wrote a tad more about it on my blog, if you’re interested.

2) Do you guys miss working on content for Smooth Few Films?

Yes and no. I don’t think any of us miss the exercise in tedium that was Leet World, or the ridiculous daily grind that made up Web Zeroes. Much less doing all that work for no pay. The experience taught us a lot about ourselves and about what we like to do, but we’re not itching to go back to that formula of lots of work and no lives for no compensation.

That being said, we do get that itch and miss out on the fun part of storytelling. There’s nothing quite like writing or producing something and knowing that thousands of people are going to see what you’re working on, and soon. Everything else since then has felt like working in a vacuum. So yeah, we get nostalgic about the platform that we had to show people our stuff. But that’s about it.

3) Will you guys make anything in Counter-Strike: GO?

This is a tricky one. I don’t want to say never, but I don’t want to make any promises I can’t keep either. As of right now, I’m not in love with the character models of CS: GO, and I’m not sure it would translate all that well for a fun little updated TLW short.

In addition, I’m not even sure what kind of machinima opportunities would even be available with the updated engine. It’s one of those things where I’d have to play it for awhile and see if there was anything we could do. And on top of that, we’d all have to want to do it.

I think my big worry would be releasing a one-off short, and then having people go nuts and demanding more. That’s a good problem to have, to be sure. But it’s still an issue to consider.

4) I was thinking of using Roxio Game Capture for the PC to capture footage, do you think this piece of hardware is a good buy? Or should I use an actual capture card?

I’m not the expert here (that would be Daniel and Nick), but I’d recommend a dedicated capture card when you can, if your concern is maintaining the quality of the original. I’m guessing going through a box like that is adding a stop for the footage, which just gives it another spot to lose quality. Also, I haven’t read great reviews of that particular piece of Roxio hardware. If nothing else, and you decide that you don’t want to invest the kind of money in a dedicated card, I’d always recommend hardware over software.

5) Can I make TLW DVDs for my own personal use?

Go for it. The reason we never made them is because we can’t sell them. Download the episodes and go nuts! You can’t sell them either, by the way. So don’t do that.